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Unreal-MCP is an AI game development assistant for Unreal Engine, connecting the Unreal Editor to an AI agent through the MCP plugin, .NET bridging, and unreal-cli to perform project operations.

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What is Unreal-MCP?

Unreal-MCP is an AI game development assistant for Unreal Engine, connecting the Unreal Editor to an AI agent through the MCP plugin, .NET bridging, and unreal-cli to perform project operations. This plugin exposes Unreal Editor operations as AI tools and connects via ai-game.dev or a local MCP server.

Unreal-MCP is the Unreal Engine counterpart of Unity-MCP and Godot-MCP, connecting to MCP servers via the same cloud backend (ai-game.dev) or using a locally self-hosted server. Since Unreal Editor is C++, the .NET MCP host runs as an automatically managed side process (unreal-mcp-bridge).

Key features

  • Supports the use of AI agents such as Anthropic, OpenAI, Google, etc., with no vendor lock-in.

  • Provides 27 built-in tools, covering 7 tool families, for operating Unreal Editor.

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