What is OJO?
OJO starts from the product brief, bringing together requirements analysis, page structure, design exploration, and prototyping into a single workspace. On the official website, the Agent team can showcase requirements, redesigns, prototypes, and even games, while leveraging diverse skill sets to organize tasks and iteratively review outcomes.
The platform introduces an infinite canvas, along with prototype exploration driven by prompts, images, or URLs. Page hierarchy, user goals, wireframes, and design optimization are among its publicly showcased features, and it also offers integration pathways with local code repositories and programming tools.
Currently, the official website is explicitly in private beta; you can enter an invitation code or join the waiting list. The public demo should not be taken to mean that all visitors already have access to the full range of features; even after gaining access, you must still verify the actual capabilities available, design details, and delivery requirements.
Key features
Product Requirements and Page Structure Analysis
Agent Team and Skill Set
Editable UI and interactive prototypes
Design iterations in the canvas
Frontend and code workflow integration
Use cases and audience
Product managers, designers, and the product development team
- Product Prototype and Requirements Review
- Exploring Design Directions
- Product Team and Development Handover
Product briefs, text requirements, images, or web page references
Requirement structure, interface design, and interaction prototype
How to use
- 01
First, check the invitation-only beta and access requirements.
- 02
After gaining access, provide a product brief, objectives, and references.
- 03
Gradually review the requirements, interface, and interactions, then confirm the delivery method.
Benefits and limitations
Benefits
- INTEGRATION OF RESEARCH, UI DESIGN, PROTOTYPE PRODUCTION, CODE GENERATION AND REAL-TIME PREVIEW IN A WORKSPACE MEDIUM
- Supports various input formats, including tips, pictures, web sites and Figma design
- Provision of self-defined intelligent teams and more than 200 skill types
- Can generate production-level code and connect design to code repository
- Provision of free daily credits
- Pay-for-food packages provide higher credits, advanced models, export functions and collaborative capabilities
Limitations
- The product is in the privacy phase and may need to be added to the alternate list or invited for use
- Advanced functionality and higher points require subscription fee
- Free credits require daily login and collection by users
- Accrual consumption will vary depending on the complexity of the mission and the size of the context, making usage less predictable
- Team and enterprise functionality not rolled out, currently marked on line
- Refunds are not normally provided except where required by law or specifically authorized
Pricing and availability
200 POINTS PER DAY AFTER LOGIN; DAILY AMOUNT REFRESHED AT MIDNIGHT AT UTC TIME; TIME-LIMITED USE OF ALL EXPORT FORMATS; 256K CONTEXT WINDOW
ANNUAL SUBSCRIPTION PRICE US$ 300 PER YEAR; 26,400 CREDITS PER YEAR; TIME-LIMITED USE OF ALL EXPORT FORMATS, CLI, PLUGINS AND CUSTOM MODEL API CONFIGURATION; PROJECT SAVING 30 DAYS; 256K CONTEXT WINDOW; SUBSCRIPTION USERS CAN PURCHASE POINTS PACKAGE
ANNUAL SUBSCRIPTION PRICE US$ 684 PER YEAR; 60,000 CREDITS PER YEAR; SUPPORTING ALL EXPORT FORMATS; LONG-TERM HISTORICAL RECORDS; EXCLUSIVE SUPPORT; 1M CONTEXT WINDOW; FULL USE OF CLI, PLUGINS, COMMON FUNCTIONALITY AND CUSTOM MODEL API CONFIGURATION; SUBSCRIPTION USERS CAN PURCHASE POINTS PACKAGE
Plans provide higher levels of team functionality, team membership and privileges, higher co-location, shared workspace, business support, customized services and proprietary credits Package
- Pricing source
- https://ojo.art/subscribe
Prices and limits may change. Check the official website for current terms.
Official website & sources
Sources
Updated on 2026-10-24

