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KiroCoding & development

Kiro is an AI engineering tool for developers that organizes requirements into specifications, architectures, and tasks, generates code via agents, and supports the entire workflow—from planning to code review—through property-based testing, execution memory, and integration with development tools.

AI programming tool分类推荐榜首Free entry availableView details
Open DesignDesign & 3D

OpenDesign is an open-source design workspace that can connect to local programming agents, use built-in model keys, or leverage cloud-based models, enabling the creation and editing of prototypes, web pages, presentations, and graphics within a design system; local software is free, while model services incur fees.

AI design tools分类推荐榜首Free entry availableView details
MemoAIMusic & audio

MemoAI is an AI-powered audio-to-text tool that supports localized processing, eliminating the need to upload data and ensuring privacy and security. It can efficiently transcribe YouTube videos, podcasts, and local audio/video files (such as MP4, MP3, AAC, M4A, etc.) into text, while offering core features like multilingual translation, speaker diarization, real-time subtitles, and floating notes—making it ideal for meeting minutes, interview transcription, content learning, and more.

AI AUDIO TOOL分类推荐榜首Pricing unverifiedView details
JAXModels & infrastructure

JAX is a Python numerical computing library designed for accelerators, specifically tailored for high-performance array computations and large-scale machine learning. It efficiently executes the same code across multiple hardware backends, including CPUs, GPUs, and TPUs.

AI DEVELOPMENT PLATFORM分类推荐榜首Pricing unverifiedView details
AI ShortWriting & content

AIS ALERT MANAGEMENT AND SHARED PLATFORM, QUICK COMMAND FOR MULTIPLE SCENARIOS

AI HINT COMMAND分类推荐榜首Pricing unverifiedView details
EvoMapAgents & automation

EvoMap is an infrastructure designed for the reuse of AI agent experiences. It organizes reusable strategies and repair assets with validation records via the GEP protocol, offering market- and quality-based ranking to help different agents discover, evaluate, and inherit existing capabilities.

分类推荐榜首Pricing unverifiedView details
Meta AI助手Assistants & search

Meta's free AI chat assistant

待评分 · 分类列表推荐Pricing unverifiedView details
Zoom WorkplaceOffice & productivity

Zoom Workplace is Zoom’s team collaboration platform, integrating video conferencing, chat, calendars, and documents, and leveraging built-in AI to organize discussions, draft messages, and track follow-up tasks.

AI meeting tool待评分 · 分类列表推荐Pricing unverifiedView details
ClipDropImages & editing

Clipdrop is a suite of AI-powered image creation and editing tools, covering background removal, local cleanup, image enlargement, upscaling, relighting, text removal, and background replacement. It allows users to process images directly in the browser and also provides developers with an API for integrating these capabilities into their applications.

常用AI图像工具待评分 · 分类列表推荐View details
闪剪Video & animation

FlashCut is an AI-powered creation platform for voice-over and short-video marketing. It can generate finished videos with voiceovers, subtitles, and visuals from text, offering digital human customization, photo-to-digital-human conversion, live-stream clipping, and intelligent editing. It also provides APIs and branded mini-program solutions for businesses.

待评分 · 分类列表推荐Pricing unverifiedView details

AI, as it happens

1307 published stories
2026-11-04
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From Single-Shot QA to Continuous Perception: Revisiting the Energy Composition and Optimization Boundary of Edge VLMs

arXiv:2611.00036v1 Announce Type: new Abstract: Visual-prefill energy conclusions for edge vision-language models (VLMs) are commonly drawn under single-shot workloads; we revisit them under continuous perception. Profiling nine VLMs across three architecture families on Jetson AGX Thor and Orin (4,508 records, calibrated with a pure-text task), we find two mutually independent energy laws: the per-output-token decode cost grows monotonically with model scale, whereas the visual-prefill (image-encoding) cost is dominated by visual-encoder architectural efficiency, not scale. Under continuous perception ($N{=}10$) with sparse output, visual-prefill energy reaches 92--97\% of total. We derive optimization strategies---visual frame reuse, adaptive output truncation, task-aware routing, and encoder throughput optimization---for edge VLM deployment.

Token pricing, cost & energyRead original

GC-MoE: Overlapping Expert-Parallel Token Dispatch with FP8/FP4 Grouped GEMM via CUDA Green Contexts

arXiv:2611.04222v1 Announce Type: new Abstract: Under expert parallelism, mixture-of-experts (MoE) layers pay all-to-all token dispatch, grouped GEMMs, and a combine step in every layer. In decode each rank holds only 1-256 tokens: dispatch latency and weight traffic dominate while tensor-core utilization is inherently low. In fused operators such as DeepGEMM's Mega MoE, dispatch and computation overlap only by sharing every SM: dispatch warps compete with TMA/MMA and epilogue warps for registers, shared memory, and issue slots; every phase shares one CTA resource budget, synchronization spans the whole SM array, and every replay ends with a workspace-clean pass and a cross-rank barrier. We present GC-MoE, an open-source FP8/FP4 MoE inference operator for NVIDIA Hopper and Blackwell GPUs that uses CUDA Green Contexts to split the device into a small communication partition and a large compute partition. Each role gets its own kernel, resource budget, and synchronization domain, so dispatch and GEMM tune independently. A three-node CUDA Graph (four on Hopper with fused shared experts) launches the dispatch and grouped-GEMM kernels as concurrent roots; a token-ring handshake starts computation on the first filled ring blocks, and double-buffered receive counters remove the trailing cross-rank barrier between replays. The compute partition runs operand-swapped tcgen05 block-scaled MMA on Blackwell and register-A WGMMA with in-register FP4 decoding on Hopper, with fused SwiGLU, requantization, and optional shared experts. On 8 H20 GPUs GC-MoE accelerates DeepSeek-V4.1-Flash decode by 1.188x on average on both the routed and shared-expert suites (peaks 1.296x and 1.353x); on 8 B300 GPUs it accelerates GLM-5.2 and DeepSeek-V4.1-Flash by 1.106x (1.123x with fused shared experts, peak 1.209x), beating Mega MoE at all 54 measured points at matched accuracy. GC-MoE reserves only 20 of 148 SMs on B300 for dispatch.

Chips, GPUs & hardwareRead original

Geometric Refinement and Distributional Alignment for Sim2Real Roadside LiDAR Detection

arXiv:2611.03936v1 Announce Type: new Abstract: We describe our approach to the LUMPI track of the UrbanTwin Sim2Real LiDAR Challenge, in which a 3D object detector must be trained exclusively on synthetic data and evaluated on unseen real roadside LiDAR, while the synthetic point clouds are simultaneously scored for distributional realism. Our final entry scores 0.4793 combined, from a detection mAP of 0.1333 and a realism score of 0.9126. Our contribution is not a new architecture. Working from a PointPillars baseline, we obtained most of our gains from three sources. First, a diagnosis that small object failure in roadside LiDAR is a localisation problem rather than a detection problem, which led to a parameter free geometric refinement worth 86 percent relative on pedestrian AP. Second, an audit of our own post processing which revealed that a shipped rule was destroying valid predictions, the repair of which produced our single largest detection gain at 335 percent relative on the Van class. Third, treating the realism metrics analytically rather than as a black box, which showed that one of the four components is a closed form function of nine summary statistics. We also report an experimental methodology that we believe is the more transferable result. Because mean AP decomposes into independent per class terms, a single submission can carry several mutually controlled experiments, and a submission assembled entirely from previously measured components has a score that is known before it is sent. We predicted our final score to four decimal places prior to submission. We report negative results at equal length, and give a full account of data provenance and compliance in Section 8, including a full account of every mechanism contributing to the submitted score.

Training, tuning & alignmentRead original

Latent Cluster Separation as a Regularizer for Lifelong Anomaly Detection

arXiv:2611.03652v1 Announce Type: new Abstract: Lifelong (continual) anomaly detection systems must learn a sequence of tasks without forgetting how to recognize anomaly types seen earlier -- a property known as backward transfer. A common way to try to improve backward transfer is to reshape a model's internal representation around learnable concept centroids, typically coupled with a new way of scoring anomalies based on distance to those centroids. Because these two design choices are usually introduced together, it is unclear which one is actually responsible for any performance gain. In this paper, we unbundle the two mechanisms within a VAE-based lifelong anomaly detector and study them separately. We find that used purely as a training-time regularizer -- while leaving anomaly scoring unchanged -- latent cluster separation can improve detection quality and backward transfer, though whether it outperforms the alternative scoring approach depends on the dataset's underlying representation. Switching to distance-based scoring is instead where most of the instability commonly associated with this class of method actually originates; we identify and explain the underlying mechanism. This benefit depends on the dataset's underlying representation, and we report this as practical guidance for choosing between the two design choices, rather than as a list of caveats.

Datasets & synthetic dataRead original

LOLPlay: Benchmarking Real-Time Visual Agents in League of Legends

arXiv:2611.03685v1 Announce Type: new Abstract: Visual agents need to coordinate reasoning and action while their environment evolves during inference. We introduce LOLPlay, a benchmark in native \emph{League of Legends} with 36 champion-specific tasks spanning resource management, combat, cooperation, and objectives. Agents interact through screenshots and mouse--keyboard actions; automated initialization and 82 executable subgoal checks distinguish partial progress from completion. Across 324 task evaluations of three models at three reasoning-effort settings, GPT-6 Astra achieves the highest task success rate of 25.0\% at low and medium effort, and the highest subgoal success rate of 40.3\% at medium effort. However, high effort improves neither metric over low effort for any model. For Astra, longer requests leave fewer interaction rounds, suggesting a cost to additional reasoning in real-time control. Trajectories reveal incomplete subgoal composition and actions executing after the observed scene changes, motivating agents that combine visual reasoning with timely action.

Model evaluations & benchmarksRead original

MCPGuard: Finding Conformance Gaps in MCP SDKs via Dual-Track Analysis and Dynamic Adjudication

arXiv:2611.03662v1 Announce Type: new Abstract: The Model Context Protocol (MCP) connects large language model agents to external tools and services through official SDKs that implement message validation and session logic. Specification constraints omitted by these SDKs may propagate to downstream applications, highlighting the importance of SDK-level conformance testing. Yet existing MCP conformance tools mainly exercise running endpoints and reveal little about whether SDK models enforce specification requirements. We present MCPGuard, an automated LLM-based framework for detecting specification-to-SDK conformance gaps. Its structural track aligns JSON Schema constraints with normalized SDK models and produces constraint-specific evidence. Its behavioral track extracts normative prose rules, retrieves bounded function-level slices, and audits them with LLMs for candidate omissions. An evidence-aware dynamic adjudicator then inspects complete source context and builds PoCs to validate candidates. A shared kernel with language-specific adapters enables analysis across SDKs. On the official Python 1.26.0 and TypeScript 1.29.0 SDKs, MCPGuard confirms 13 and 19 findings, respectively, none of which are exposed by two black-box baselines. Tests on open MCP servers further show that these gaps can systematically propagate downstream. By making SDK conformance of specification constraints directly testable, MCPGuard complements conventional endpoint-oriented conformance suites.

MCP & agent protocolsRead original

n8n@2.46.5

The n8n 2.46.5 update addresses several bugs, including fixing the AI Agent Node's deprecated agent type callout, improving credential resolution for node parameters, and enabling reading named array keys in expressions. New features include hiding archived workflows by default in migration reports and displaying a message when the migration report takes too long to load.

n8n updatesRead original

n8n@2.47.1

The n8n 2.47.1 update introduces features to enhance the migration report experience, including hiding archived workflows by default and displaying a message when the report takes time to load.

n8n updatesRead original
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